Showing posts with label multithreading. Show all posts
Showing posts with label multithreading. Show all posts

Thursday, May 30, 2013

Multithreading in FLTK

The very smart way: http://www.fltk.org/doc-1.3/advanced.html
int main() {
      Fl::lock();
      /* run thread */
      while (Fl::wait() > 0) {
        if (Fl::thread_message()) {
          /* process your data */
        }
      }
    }

//////////////
void *msg;       // "msg" is a pointer to your message
Fl::awake(msg);  // send "msg" to main thread

//////////////

void do_something(void *userdata) {
      // running with the main thread
    }

    // running in another thread
    void *data;       // "data" is a pointer to your user data
    Fl::awake(do_something, data);  // call something in main thread

Monday, March 18, 2013

lock-free library in c

http://www.concurrencykit.org/

Wednesday, October 3, 2012

Lock-free queue benchmark

My Lock and lock-free queue benchmark in Java: https://github.com/exhu/miscalg/tree/master/lockfreej Possibly contains ABA problem, but did not show itself while tests -)

Monday, August 27, 2012

Lock-free, wait-free, hazard pointers

Articles on the topic: http://www.drdobbs.com/lock-free-data-structures-with-hazard-po/184401890 http://www.research.ibm.com/people/m/michael/ieeetpds-2004.pdf http://www.ibm.com/developerworks/java/library/j-jtp10264/