int main() { Fl::lock(); /* run thread */ while (Fl::wait() > 0) { if (Fl::thread_message()) { /* process your data */ } } } ////////////// void *msg; // "msg" is a pointer to your message Fl::awake(msg); // send "msg" to main thread ////////////// void do_something(void *userdata) { // running with the main thread } // running in another thread void *data; // "data" is a pointer to your user data Fl::awake(do_something, data); // call something in main thread
Thursday, May 30, 2013
Multithreading in FLTK
The very smart way:
http://www.fltk.org/doc-1.3/advanced.html
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