#include <stdio.h>
#include <setjmp.h>
typedef struct ExcHandlerDesc_ {
struct ExcHandlerDesc_ * prev;
jmp_buf jmpBuf;
int handled; // 0 = did not handle the exception
int excId; // the id of unhandled exception for rethrow
} ExcHandlerDesc;
static ExcHandlerDesc * xroot;
#define XR_CODE_BLOCK 0
#define XR_FINALLY_BLOCK -1
// starting exception id
#define XR_EXC_ID 2
//#define X_TRY(exchd_) addXHandler(exchd_); switch (setjmp(exchd_.jmpBuf)) {
//#define X_END(exchd_) }; removeXHandler(exchd_);
////////
void throwIt(int v) {
if (xroot == 0) {
printf("Unhandled exception %i !!!\n", v);
exit(1);
}
xroot->excId = v;
//xroot->handled = 1;
longjmp(xroot->jmpBuf, v);
}
void addXHandler(ExcHandlerDesc*d) {
d->handled = 1;
d->prev = xroot;
xroot = d;
}
void removeXHandler() {
if (xroot) {
xroot = xroot->prev;
}
}
////////
void funcWithExc() {
// throw
throwIt(2);
}
void func1() {
funcWithExc();
}
void func0()
{
int a;
// try
ExcHandlerDesc xhd;
addXHandler(&xhd);
a = setjmp(xhd.jmpBuf);
if ((a != XR_CODE_BLOCK) && (xroot == &xhd)) {
removeXHandler();
}
switch(a) {
case XR_CODE_BLOCK:
func1();
break;
case XR_FINALLY_BLOCK:
// do cleanup
if (!xhd.handled)
throwIt(xhd.excId);
break;
case XR_EXC_ID:
// handle it
printf("Caught %i !\n", xhd.excId);
// handler is removed and rethrow here is allowed
throwIt(2);
break;
default:
// unhandled!
xhd.handled = 0;
break;
}
// cleanup
if (a != XR_FINALLY_BLOCK)
longjmp(xhd.jmpBuf, XR_FINALLY_BLOCK);
/// end exception handling
}
int main() {
func0();
return 0;
}
Sunday, December 27, 2009
Simmulating "exceptions" in pure C
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