name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) Sandybridge Mobile (0x126)
Version: 11.2.0
Accelerated: yes
Video memory: 1536MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.2.0
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_draw_buffers_blend,
GL_AMD_performance_monitor, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer,
GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable,
GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended,
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
GL_ARB_clip_control, GL_ARB_compressed_texture_pixel_storage,
GL_ARB_conditional_render_inverted, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location,
GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_layer_viewport, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_occlusion_query2,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_sprite, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading,
GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
GL_ARB_shader_objects, GL_ARB_shader_subroutine,
GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_sync, GL_ARB_texture_barrier,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_buffer_range, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map_array, GL_ARB_texture_float,
GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ATI_blend_equation_separate,
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_blend_equation_separate,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays,
GL_INTEL_performance_query, GL_KHR_context_flush_control, GL_KHR_debug,
GL_MESA_pack_invert, GL_MESA_texture_signed_rgba,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
OpenGL version string: 3.0 Mesa 11.2.0
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_draw_buffers_blend,
GL_AMD_performance_monitor, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable,
GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object,
GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_blend_func_extended,
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
GL_ARB_clip_control, GL_ARB_color_buffer_float,
GL_ARB_compressed_texture_pixel_storage,
GL_ARB_conditional_render_inverted, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding,
GL_ARB_shader_draw_parameters, GL_ARB_shader_objects,
GL_ARB_shader_texture_lod, GL_ARB_shading_language_100,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_barrier,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_INTEL_performance_query, GL_KHR_context_flush_control, GL_KHR_debug,
GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos,
GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.2.0
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_texture_max_level, GL_EXT_blend_func_extended,
GL_EXT_blend_minmax, GL_EXT_color_buffer_float,
GL_EXT_discard_framebuffer, GL_EXT_draw_buffers,
GL_EXT_draw_elements_base_vertex, GL_EXT_map_buffer_range,
GL_EXT_multi_draw_arrays, GL_EXT_read_format_bgra,
GL_EXT_separate_shader_objects, GL_EXT_shader_integer_mix,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_format_BGRA8888, GL_EXT_texture_rg,
GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_unpack_subimage,
GL_INTEL_performance_query, GL_KHR_context_flush_control, GL_KHR_debug,
GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_read_buffer,
GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil,
GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_EGL_sync,
GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture,
GL_OES_depth_texture_cube_map, GL_OES_draw_elements_base_vertex,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, GL_OES_stencil8,
GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_float,
GL_OES_texture_float_linear, GL_OES_texture_half_float,
GL_OES_texture_half_float_linear, GL_OES_texture_npot,
GL_OES_vertex_array_object
32 GLX Visuals
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
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0x0b5 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0b6 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0b7 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x0b8 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x0b9 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0ba 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0bb 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0bc 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x0bd 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0be 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x0bf 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x0c0 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x0c1 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
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0x071 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
52 GLXFBConfigs:
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
0x072 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x073 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x074 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x075 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x076 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x077 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x078 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x079 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x07a 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x07b 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x07c 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x07d 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x07e 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x07f 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
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0x082 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x083 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x084 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x085 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x086 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None
0x087 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
0x088 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x089 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x08a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x08b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x08c 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x08d 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x08e 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x08f 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x090 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x091 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x092 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x093 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x094 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x095 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x096 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x097 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x098 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x099 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x09a 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x09b 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x09c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x09d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x09e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x09f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x0a0 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None
0x0a1 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
0x0a2 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x0a3 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x0a4 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x0a5 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
Sunday, January 22, 2017
Thursday, January 19, 2017
Offline files management on linux / tree command
Use the following script to save directory tree to a text file for further reference. Useful for offline/backup storages.
treecmd.sh
tree -a -x -h --du $1
df -h $1
treecmd.sh
tree -a -x -h --du $1
df -h $1
Wednesday, September 21, 2016
ffmpeg transcode bash example
#!/bin/sh
# [-map 0:... -map 0:...]
FFMPEG="${HOME}/ffmpeg-3.0.2/ffmpeg"
INPUT_FN="$1"
OUTPUT_FN="$2"
shift 2
time "$FFMPEG" -strict -2 -i "$INPUT_FN" "$@" -c:v nvenc_h264 -preset slow -b:v 2000k -ac 2 -c:a libmp3lame -b:a 128k -c:s copy "$OUTPUT_FN"
#
FFMPEG="${HOME}/ffmpeg-3.0.2/ffmpeg"
INPUT_FN="$1"
OUTPUT_FN="$2"
shift 2
time "$FFMPEG" -strict -2 -i "$INPUT_FN" "$@" -c:v nvenc_h264 -preset slow -b:v 2000k -ac 2 -c:a libmp3lame -b:a 128k -c:s copy "$OUTPUT_FN"
Thursday, September 8, 2016
transcoding using nvenc ffmpeg
./ffmpeg -i /mnt/file.avi -c:v nvenc_h264 -preset slow -b:v 2000k -c:a libmp3lame testnvenc.mp4
ffmpeg version 3.0.2 Copyright (c) 2000-2016 the FFmpeg developers
built with gcc 5.3.1 (Ubuntu 5.3.1-14ubuntu2.1) 20160413
configuration: --enable-opencl --enable-opengl --enable-nvenc --enable-nonfree --prefix=/home/y/ --extra-cflags='-I /home/y/nvidia_video_sdk_6.0.1/Samples/common/inc' --enable-libmp3lame
ffmpeg version 3.0.2 Copyright (c) 2000-2016 the FFmpeg developers
built with gcc 5.3.1 (Ubuntu 5.3.1-14ubuntu2.1) 20160413
configuration: --enable-opencl --enable-opengl --enable-nvenc --enable-nonfree --prefix=/home/y/ --extra-cflags='-I /home/y/nvidia_video_sdk_6.0.1/Samples/common/inc' --enable-libmp3lame
Sunday, April 3, 2016
A2DP under Linux
Install pulseaudio-bluetooth.
Pair device via GUI.
run hciconfig up
Connect device via GUI as Audio sink.
Use Pulse Audio Control GUI.
Pair device via GUI.
run hciconfig up
Connect device via GUI as Audio sink.
Use Pulse Audio Control GUI.
Saturday, January 23, 2016
Archlinux on HP 6510b
Install packages: rfkill, hdparm
rfkill to enable wifi
Custom systemd unit for hdparm via systemd After=sleep.target:
/etc/systemd/system/myhdparm.service
[Unit]
Description=set hdparm for sda
After=default.target sleep.target
[Service]
type=oneshot
ExecStart=/etc/systemd/system/sethdparm.sh
[Install]
WantedBy=default.target sleep.target
/etc/systemd/system/sethdparm.sh
#!/bin/bash
sleep 2
hdparm -B 253 /dev/sda
rfkill to enable wifi
Custom systemd unit for hdparm via systemd After=sleep.target:
/etc/systemd/system/myhdparm.service
[Unit]
Description=set hdparm for sda
After=default.target sleep.target
[Service]
type=oneshot
ExecStart=/etc/systemd/system/sethdparm.sh
[Install]
WantedBy=default.target sleep.target
/etc/systemd/system/sethdparm.sh
#!/bin/bash
sleep 2
hdparm -B 253 /dev/sda
Saturday, December 12, 2015
Blender frameserver and ffmpeg
rm ffmpeg2*log*
date
echo starting blender
blender -b edr.blend -F FRAMESERVER -s 1 -e 300 --render-anim &
sleep 2
date
echo starting ffmpeg pass1
source "frameserver_pass1.sh"
sync
date
echo starting blender2
blender -b edr.blend -F FRAMESERVER -s 1 -e 300 --render-anim &
sleep 2
date
echo starting ffmpeg pass2
source "frameserver_pass2.sh"
sync
date
echo finished, going to sleep...
# systemctl suspend
-=-=-=-=-
BLENDER=http://localhost:8080
OUTPUT='-f null /dev/null'
CODEC_OPTS="-pix_fmt yuv420p -profile:v high -level 4.0 -vcodec libx264 -preset slow -b:v 12500k "
# -preset slow -profile:v high -level 4.0"
eval `wget ${BLENDER}/info.txt -O - 2>/dev/null |
while read key val ; do
echo R_$key=$val
done`
i=$R_start
{
while [ $i -le $R_end ] ; do
wget ${BLENDER}/images/ppm/$i.ppm -O - 2>/dev/null
i=$(($i+1))
done
} | ffmpeg -vcodec ppm -f image2pipe -r $R_rate -i pipe:0 $CODEC_OPTS -pass 1 -threads 6 $OUTPUT
wget ${BLENDER}/close.txt -O - 2>/dev/null >/dev/null
date
echo starting blender
blender -b edr.blend -F FRAMESERVER -s 1 -e 300 --render-anim &
sleep 2
date
echo starting ffmpeg pass1
source "frameserver_pass1.sh"
sync
date
echo starting blender2
blender -b edr.blend -F FRAMESERVER -s 1 -e 300 --render-anim &
sleep 2
date
echo starting ffmpeg pass2
source "frameserver_pass2.sh"
sync
date
echo finished, going to sleep...
# systemctl suspend
-=-=-=-=-
BLENDER=http://localhost:8080
OUTPUT='-f null /dev/null'
CODEC_OPTS="-pix_fmt yuv420p -profile:v high -level 4.0 -vcodec libx264 -preset slow -b:v 12500k "
# -preset slow -profile:v high -level 4.0"
eval `wget ${BLENDER}/info.txt -O - 2>/dev/null |
while read key val ; do
echo R_$key=$val
done`
i=$R_start
{
while [ $i -le $R_end ] ; do
wget ${BLENDER}/images/ppm/$i.ppm -O - 2>/dev/null
i=$(($i+1))
done
} | ffmpeg -vcodec ppm -f image2pipe -r $R_rate -i pipe:0 $CODEC_OPTS -pass 1 -threads 6 $OUTPUT
wget ${BLENDER}/close.txt -O - 2>/dev/null >/dev/null
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