Unicode is supported by LCL (Lazarus) via UTF-8. There are several functions to convert from system encoding strings (codepage on Windows) to utf-8 strings.
http://wiki.freepascal.org/LCL_Unicode_Support
According to the docs, fpc supports MacOSX 32 and 64-bit, iOS targets.http://wiki.freepascal.org/LCL_Unicode_Support
Sunday, December 4, 2011
Sunday, November 6, 2011
Digitalmars D version 2 a fresh look
A few years ago I spotted the D language and was quite impressed by it, although the division of standard library, the development of a new 2.0 version and the stale state of many libraries stopped from active usage of it.
Now a lot of things changed, the 2.0 version is more or less stable and there's a GNU D compiler for this version and it's actively developed/supported, and even planned to be maintained as one of the GNU Compiler Collection. I wish it come true.
Having reviewed the specs for the D 2.0 I should admit that the language is engineered VERY thoroughly, with many features I was missing in Java and C++, it's clean and rich at the same time.
At first I was planning to use LDC compiler for D 1.0 because failed to compile GDC for MacOSX, but then I decided to start coding something useful for Linux only to study the language, and probably later there will be a viable implementation for MacOSX. The official implementation (DMD) can compile only 32-bit binaries for MacOSX, that's why I'm concerned on alternative implementations like GDC, LDC2...
Here's the link to the site:
http://www.d-programming-language.org
http://www.digitalmars.com
Now a lot of things changed, the 2.0 version is more or less stable and there's a GNU D compiler for this version and it's actively developed/supported, and even planned to be maintained as one of the GNU Compiler Collection. I wish it come true.
Having reviewed the specs for the D 2.0 I should admit that the language is engineered VERY thoroughly, with many features I was missing in Java and C++, it's clean and rich at the same time.
At first I was planning to use LDC compiler for D 1.0 because failed to compile GDC for MacOSX, but then I decided to start coding something useful for Linux only to study the language, and probably later there will be a viable implementation for MacOSX. The official implementation (DMD) can compile only 32-bit binaries for MacOSX, that's why I'm concerned on alternative implementations like GDC, LDC2...
Here's the link to the site:
http://www.d-programming-language.org
http://www.digitalmars.com
Wednesday, November 2, 2011
LDC under ubuntu 11.10 one more try
Installed through apt llvm-2.9, downloaded trunk LDC, executed ccmake, and added -ldl to LIBCONFIG_LDFLAGS. Successfully built!
Build tango, and adjusted /usr/local/etc/ldc.conf:
// This configuration file uses libconfig.
// See http://www.hyperrealm.com/libconfig/ for syntax details.
// Special macros:
// %%ldcbinarypath%%
// - is replaced with the path to the directory holding the ldc executable
// The default group is required
default:
{
// 'switches' holds array of string that are appends to the command line
// arguments before they are parsed.
switches = [
"-I/usr/local/include/d",
"-I/usr/local/include/d/tango/core/vendor",
"-L-L/usr/local/lib",
"-L-ltango-ldc",
"-d-version=Tango",
"-defaultlib=tango-ldc",
"-debuglib=tango-ldc"
];
};
Build tango, and adjusted /usr/local/etc/ldc.conf:
// This configuration file uses libconfig.
// See http://www.hyperrealm.com/libconfig/ for syntax details.
// Special macros:
// %%ldcbinarypath%%
// - is replaced with the path to the directory holding the ldc executable
// The default group is required
default:
{
// 'switches' holds array of string that are appends to the command line
// arguments before they are parsed.
switches = [
"-I/usr/local/include/d",
"-I/usr/local/include/d/tango/core/vendor",
"-L-L/usr/local/lib",
"-L-ltango-ldc",
"-d-version=Tango",
"-defaultlib=tango-ldc",
"-debuglib=tango-ldc"
];
};
Tuesday, November 1, 2011
LDC under Ubuntu 11.10
Install llvm 2.9 from repo, ccmake, specify path to llvm-config tool: /usr/lib/llvm-2.9/bin/llvm-config, finally was unable to build from sources. :(
Monday, October 31, 2011
D programming under MacOS X 10.6, LDC
See http://dsource.org/projects/ldc/wiki/OSXBuildInstructions
Macports to install llvm package (2.9). Then get the latest LDC (tip) from bitbucket mercurial repo, ccmake, adjust paths to match those of MacPorts (/opt/local).
Then build and install tango, as described in the link above.
Edit ldc.conf
switches = [
"-I/opt/local/include/d",
"-I/opt/local/include/d/tango/core/vendor",
"-L-L%%ldcbinarypath%%/../lib",
"-L-ltango",
"-d-version=Tango",
"-defaultlib=tango-ldc",
"-debuglib=tango-ldc"
];
Macports to install llvm package (2.9). Then get the latest LDC (tip) from bitbucket mercurial repo, ccmake, adjust paths to match those of MacPorts (/opt/local).
Then build and install tango, as described in the link above.
Edit ldc.conf
switches = [
"-I/opt/local/include/d",
"-I/opt/local/include/d/tango/core/vendor",
"-L-L%%ldcbinarypath%%/../lib",
"-L-ltango",
"-d-version=Tango",
"-defaultlib=tango-ldc",
"-debuglib=tango-ldc"
];
Thursday, January 27, 2011
LDC under MacOSX
Can't build it yet but the information I gathered is as follows:
Setup
Building LDC
Building Tango
Links
Setup
sudo port install llvm
sudo port install llvm-devel
sudo port install mercurial
sudo port install ruby
sudo port install cmake
hg clone -r 0.9.2 https://bitbucket.org/lindquist/ldc
svn co http://svn.dsource.org/projects/tango/tags/releases/0.99.9 tango
Building LDC
cmake -DCMAKE_BUILD_TYPE=Release -DDEFAULT_TARGET="x86_64-apple-darwin10" ../ldc
make -j2
Building Tango
Links
https://bitbucket.org/lindquist/ldc
http://www.dsource.org/projects/tango
http://dsource.org/projects/ldc/wiki/BuildInstructionsTangoTrunk
Wednesday, January 26, 2011
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